Mega Staraptor build
Best build, Contrary logic, moveset notes, weaknesses, and copyable starter set.
Choose a first-turn counter plan or study a sourced six-Pokemon M-C team. Older M-B builds remain clearly marked as archived ideas.
Best build, Contrary logic, moveset notes, weaknesses, and copyable starter set.
Weakness lanes, boost reset options, speed control checks, and matchup planning.
Tailwind, Encore, Protect, Moonblast, and partner logic for tempo teams.
Electric pressure, ability notes, and how it fits anti-bird cores.
Start with the build page, copy the starter set, then add Tailwind, Electric protection, and a backup cleaner.
Open the counter page, pick a lane, then test whether your team has speed control, reset tools, and type pressure.
| Core | Style | First-turn idea |
|---|---|---|
| Mega Staraptor + Whimsicott | Tailwind offense | Open with speed control, protect the support slot, then pressure with Brave Bird or Close Combat. |
| Mega Staraptor + Raichu | Anti-Electric shell | Lightning Rod style protection gives the bird more freedom against Electric revenge lines. |
| Mega Staraptor + Sinistcha | Recovery pivot | Useful when you need healing support, redirection pressure, or a slower midgame pivot. |
| Mega Staraptor + Grimmsnarl | Screen balance | Screens buy turns for Contrary pressure while forcing opponents to bring removal or critical hits. |
| Mega Staraptor + Garchomp | Ground pressure | Garchomp can punish Electric-heavy counterplay while Mega Staraptor pressures Grass and Fighting-weak slots. |
| Mega Staraptor + Incineroar | Pivot control | Fake Out, pivoting, and board positioning can create safer Mega Staraptor turns. |
| Mega Eelektross + Whimsicott | Flexible tempo | Bulky Electric pressure plus Tailwind can punish teams overloading on bird counters. |
| Whimsicott + Sneasler | Fast disruption | Sneasler gives immediate pressure while Whimsicott controls speed and punishes Protect turns. |
| Swampert + Basculegion | Rain pressure | Use this shell when the meta leans into rain, bulky Water pressure, or anti-Electric positioning. |
| Metagross + Kingambit | Steel pressure | Steel-heavy cores can punish Fairy and Psychic counterplay while threatening endgame trades. |
| Charizard + Grimmsnarl | Screen offense | Screens help Charizard-style pressure stay online while Grimmsnarl supports tempo control. |
| Incineroar + Whimsicott | Support control | Fake Out, pivoting, Encore, and Tailwind create clean first-turn decision trees. |
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The archived M-B guides explain Contrary and counter planning. They are not a current usage ranking or a promise that every archived set is legal in M-C.
Use the counter planner for a conditional first-turn plan, or open the sourced M-C team sheet. Check the listed limits before using a team.
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